OK I'm using llSetLinkPrimitiveParams to allow the end user to adjust parts of my build as they see fit. It all works hunky dorey except for one particular case. Apparently after an avatar sits on the build (which I realize adds one to the prim count) the first time I try to move one of the other prims it rolls through the script just fine but the prim just seems to sit there for several seconds before it finally jumps to where it needs to be. If I get impatient (or rather when I get impatient - lol) and tell it to move again it jumps two increments right away - and every adjustment after that works perfect. If no one is sitting on the piece everything works great. Its only the first adjustment after an avatar sits that seems to hang forever.
Is there something I'm missing here?