Starmand Stygian
Junior Member
Join date: 12 May 2004
Posts: 8
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07-21-2004 13:07
A simple noob question. I have a particle effect that I want to be activated in intervals, every x seconds. For example, I want steam to shoot out of a pipe for 5 seconds, then stop for 5 seconds, and start again for 5 seconds, and so on.... I can figure this out, but I need some sleep, so I'm hoping the answer will be here when I wake up...hehe Thanks for helping out a lazy guy 
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Wednesday Grimm
Ex Libris
Join date: 9 Jan 2003
Posts: 934
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07-23-2004 12:42
Your script needs some sleep too: state_entry() { while(TRUE) { llParticleSystem([ lots of stuff ]); llSleep(5.0); llParticleSystem([]); // turn particles off llSleep(5.0); } }
You could also do this using llSetTimer and a timer event.
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Starmand Stygian
Junior Member
Join date: 12 May 2004
Posts: 8
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07-25-2004 17:35
Thank you, Wednesday  Looks good.
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