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Kurt Ludd
"The Gesture maker"
Join date: 27 Sep 2005
Posts: 229
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08-05-2007 14:38
I am trying to get a HUD to say something in chat and for it to use the owners name instead of the object name...I have looked at the LSL Wiki and cant seem to find anything that works...I can trick it by renaming the object with my name but figured there was a way to script it along with the Llsay Function... Any help would be appreciated..TY Kurt Ludd "The Gesture maker" And maybe a scripter someday 
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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08-05-2007 14:53
From: Kurt Ludd ... I can trick it by renaming the object with my name... That's a common trick, scripted with something like: llSetObjectName(llKey2Name(llGetOwner())); It's generally a good idea to save the original object name and put it back when the object is done chatting (especially if the script will ever be used in something other than an attachment). One note: the object chat is still color-coded as originating from an object, so it's not a perfect "spoof" by any means.
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Kurt Ludd
"The Gesture maker"
Join date: 27 Sep 2005
Posts: 229
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Ty Qie Niangao
08-05-2007 15:04
Ty for the info  Kurt Ludd
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