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Help - getting thrown out of my vehicle ...

Masha Feaver
Registered User
Join date: 2 May 2003
Posts: 4
08-30-2004 03:55
I hope someone here can shed some light on a problem I'm having. I have a vehicle with a number of linked child parts, one of these parts has a script to respond to llMessageLinked which uses llSetPrimitiveParams to change the shape of that part (specifically, alter the dimple).
The problem I have is that if I am sitting in the vehicle when the part gets the message I am thrown out.

At first I thought this was because the shape changed caused it to intersect my avatar, but I've moved it out of the way (and also tried making it a phantom) but it still happens.

If I don't send the llMessageLinked the vehicle works as intended.

Have I missed an important limitation of something-or-other in all this - any clues? I've been pulling my hair out trying to get this working!
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
08-30-2004 11:45
llSetPrimativeParams unseats any avatar in the link set. Lindens added this the first patch after they gave us SetPrimativeParamaters, to fix a crash issue, and I guess they've never fixed it any further.
Masha Feaver
Registered User
Join date: 2 May 2003
Posts: 4
08-30-2004 13:02
Excellent, an answer - many thanks.

I guess my vehicle just wont be able to change shape quite as I'd originally imagined. Turning from a balloon to a boat at 15m up is fun though, shame I can't change the shape of the vehicle without losing the passenger on the ride down.