From: Grey Tomsen
I am looking for region spects not local

. if an plane box is rezzed with no rotation and a script is placed in it to tell the touched pos then when you touch it 2 or three times on only one side shouldn't one of the floats in the vector thats stated remain thesame?
Check your script because this example works perfectly:
vector touchPos;
default {
touch_start(integer n) {
integer i;
for (i = 0; i < n; ++i)
touchPos = llDetectedTouchPos(i);
llOwnerSay((string)touchPos);
}
}
returning:
top:
"[15:15] Object: <105.27140, 122.81200, 20.53198>
[15:15] Object: <105.19130, 122.81210, 20.53198>
[15:15] Object: <105.11460, 122.78580, 20.53198>
[15:15] Object: <105.09670, 122.91140, 20.53198>
[15:15] Object: <105.23070, 122.95350, 20.53198>
[15:15] Object: <105.28870, 123.05570, 20.53198>
side:
[15:15] Object: <105.26400, 123.14740, 20.41007>
[15:15] Object: <105.18690, 123.14740, 20.40976>
[15:15] Object: <105.11930, 123.14740, 20.41918>
[15:15] Object: <105.04860, 123.14740, 20.31910>
[15:15] Object: <105.17220, 123.14740, 20.25879>
different side:
[15:15] Object: <105.40530, 122.75480, 20.41261>
[15:15] Object: <105.40530, 122.88970, 20.40043>
[15:15] Object: <105.40530, 122.97860, 20.37212>
[15:15] Object: <105.40530, 122.89760, 20.28933>
[15:15] Object: <105.40530, 122.80300, 20.26995>"