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Problem with MLP menu scripts.

Nephre Nefarious
Registered User
Join date: 6 Oct 2006
Posts: 31
03-24-2009 15:58
I am having problems with the MLP menu script for beds (free version) It worked just fine for a while after I had deleted all of the old animations and added new ones. I thought I had done everything right, but now they are having major issues.
There is a stack heap collision error every time I try to reset it, or adjust the poses and take a copy of the bed.

I know nothing about scripting and was wondering if someone out there could fix it for me. I will pay whatever it's worth:)
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
03-24-2009 16:16
From: Nephre Nefarious

There is a stack heap collision error every time I try to reset it, or adjust the poses and take a copy of the bed.

you probably have too large of a number of animations or sets. make sure it's compiled to mono, that should give you some more space. for now at least
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Desiree Bisiani
Furniture Designer
Join date: 25 Nov 2006
Posts: 189
03-24-2009 18:04
From: Nephre Nefarious
I am having problems with the MLP menu script for beds (free version) It worked just fine for a while after I had deleted all of the old animations and added new ones. I thought I had done everything right, but now they are having major issues.
There is a stack heap collision error every time I try to reset it, or adjust the poses and take a copy of the bed.

I know nothing about scripting and was wondering if someone out there could fix it for me. I will pay whatever it's worth:)



Are you using MLP or MLPV2? Regardless....have you recompiled the scripts to Mono (as Ruthven mentioned)? To do that right click on the object, choose edit so that the object is selected. Then go to tools and down to recompile scripts and choose Mono. This should get rid of the Stack Heap error IF (and that's a big IF) the scripts were not already recompiled to Mono. If they are Mono already then it might very well be that your .MENUITEMS and .POSITIONS are too long/large for it to handle.
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