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Rain Cloud above my head

Mordigant Recreant
Registered User
Join date: 18 Jan 2007
Posts: 19
04-10-2007 08:46
I would like to create a cloud object that can rain. I want it to be able to turn on and off based on a channel command. Thanks!

M.R.
Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
04-10-2007 08:57
A free example can be found here:
http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=25054
Mordigant Recreant
Registered User
Join date: 18 Jan 2007
Posts: 19
04-10-2007 08:59
I just want the code- I already created the object.
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
04-10-2007 09:23
From: Mordigant Recreant
I just want the code- I already created the object.


If you are after someone to write you a script please try Products wanted.

If you are trying to write this yourself then the following may be helpful.

Your object will need to listen for the wearer/owner on a channel llListen.
It will then need to respond to the commands it receives via the listen event by starting either a particle rain shower llParticleSystem or changing the visibility of a texture llSetAlpha or llSetLinkAlpha if its a child prim.