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Robin Peel
Registered User
Join date: 8 Feb 2005
Posts: 163
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05-31-2006 07:20
Hello, when i use llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_TORUS, ]); for the door on a vehicle, I get unseated when I use the script. Is there a way to do this without having that happen? Thank you all, huggsss
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Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
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05-31-2006 07:57
From: Robin Peel Hello, when i use llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_TORUS, ]); for the door on a vehicle, I get unseated when I use the script. Is there a way to do this without having that happen? Thank you all, huggsss If you don't need to change the prim type, don't. It *might* be triggering a link change which will unseat you. If the prim shape is always torus, don't bother setting the shape. If you need to change shape.. well as I said, I might be causing a link change.
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Robin Peel
Registered User
Join date: 8 Feb 2005
Posts: 163
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05-31-2006 09:24
I am changing the shape of the torus to make a type of access hatch. When I do, it unseats everybody. So I assume that there isn't anything that can be done to stop being unseated. Thanks
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Kayla Stonecutter
Scripting Oncalupen
Join date: 9 Sep 2005
Posts: 224
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05-31-2006 10:33
Changing certain properties of prims cause all avatars sitting on the linkset to be unseated. This is just the way SL is  Only thing you can do is try moving, resizing, or something along those lines instead.
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