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lSetPrimitiveParams and getting unseated

Robin Peel
Registered User
Join date: 8 Feb 2005
Posts: 163
05-31-2006 07:20
Hello,
when i use llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_TORUS, ]); for the door on a vehicle, I get unseated when I use the script. Is there a way to do this without having that happen?
Thank you all, huggsss
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
05-31-2006 07:57
From: Robin Peel
Hello,
when i use llSetPrimitiveParams([PRIM_TYPE, PRIM_TYPE_TORUS, ]); for the door on a vehicle, I get unseated when I use the script. Is there a way to do this without having that happen?
Thank you all, huggsss


If you don't need to change the prim type, don't. It *might* be triggering a link change which will unseat you. If the prim shape is always torus, don't bother setting the shape. If you need to change shape.. well as I said, I might be causing a link change.
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Robin Peel
Registered User
Join date: 8 Feb 2005
Posts: 163
05-31-2006 09:24
I am changing the shape of the torus to make a type of access hatch. When I do, it unseats everybody. So I assume that there isn't anything that can be done to stop being unseated.
Thanks
Kayla Stonecutter
Scripting Oncalupen
Join date: 9 Sep 2005
Posts: 224
05-31-2006 10:33
Changing certain properties of prims cause all avatars sitting on the linkset to be unseated. This is just the way SL is :P Only thing you can do is try moving, resizing, or something along those lines instead.
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