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LeVey Palou
Registered User
Join date: 31 Aug 2006
Posts: 131
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10-08-2006 11:46
I need an auto rezzer that works when attached to other objects.
in short I have a moving room and i need an auto rezzer attached so that it moves with the room. The auto rezzer i have works great stand alone but once its attached to the object i get a message stating "auto rezzer not found" for whatever item I am attempting to rezz.
I am script stupid so can any one offer advice or help. I have cash...: )
PLZ, PLZ, PLZ its an important project and i will give mad credit to who ever helps. It needs to be the kind that can store "sets" of furniture, poseballs etc, not just a single item rezzer....very important.
TY
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
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10-08-2006 11:51
From: LeVey Palou in short I have a moving room and i need an auto rezzer attached so that it moves with the room. The auto rezzer i have works great stand alone but once its attached to the object i get a message stating "auto rezzer not found" for whatever item I am attempting to rezz. It could be something as simple as your rezzing system being based on expectation the rezzer is put in specifically named prim. When you link the rezzer to another prim/object and not make it the root prim, the whole object has now the name of current root prim, your rezzer included. See if renaming the whole item to name of your rezzer after all is linked helps any? ^^;
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LeVey Palou
Registered User
Join date: 31 Aug 2006
Posts: 131
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plz help!
10-11-2006 11:34
thank you for the advice but i still am having same problem. The auto rezzer doesnt work once it is attached. I tried naming the whole object (room + autorezzer attached) as the name of the auto rezzer but no avail.
Is this an inherent trait of auto rezzers? I know that poseballs for example work fine after being attached so i am confused about what is keeping the rezzer from working?
This is bugging me coz i have hit a brick wall in the development process....
Thanks for any help in advance!
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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10-11-2006 11:51
Does the script in the rezor assume that it is in the root prim of the object? Many scripts make assumptions that break when placed in non-root prims.
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Tiarnalalon Sismondi
Registered User
Join date: 1 Jun 2006
Posts: 402
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10-11-2006 12:32
Llauren is correct, and to simplify, the easiest way to test this would be to select your room and then shift add the rezzer and link it to make the root of the rezzer the root of the whole room. Make no other changes, and assuming the rezzer works fine, then you will have your answer.
Things get problematic when working with rezzing items and link sets. You normally have to keep a consistent root prim if it's rezzing items because most rezzing scripts just use the root's inventory, and if the root changes, then the items it's supposed to rez will not be found.
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