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AV changed by script

Nevesenic Janus
Registered User
Join date: 28 Jun 2007
Posts: 4
07-09-2007 03:53
i was wondering if anyone knew if(and how) to change your own AV using a scripted object.

i want to know if you can change shape, height, skin color etc and back later. and i want to be able to change attatched prims.

for fun could you make a script that read the time in SL and darkened your skin the more you were in it?
Meni Kaiousei
knowledgebase junkie
Join date: 6 Nov 2006
Posts: 162
07-09-2007 04:07
From: Nevesenic Janus
i was wondering if anyone knew if(and how) to change your own AV using a scripted object.

i want to know if you can change shape, height, skin color etc and back later. and i want to be able to change attatched prims.

for fun could you make a script that read the time in SL and darkened your skin the more you were in it?


Hi Nevesenic,

There are no functions in the lsl script language to change the shape or skin of your avatar. But you can attach prims to your own body (not others) using the llAttachToAvatar function.

http://www.lslwiki.net/lslwiki/wakka.php?wakka=llAttachToAvatar

Meni.
Jahris Masala
Registered User
Join date: 13 Jul 2007
Posts: 1
07-13-2007 07:01
Maybe a little offtopic: I tried to play around with llSetLinkPrimitiviveParams() when sitted on an object (due to the fact the avatar is treated as linked prim in that case). Tried for example to make my avatar a hollowed box. :-)) Guess what: Immediate SIM crash...so be careful with those....
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
07-13-2007 07:34
hahahaha