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Armandi Goodliffe
Fantasy Mechanic
Join date: 2 Jan 2006
Posts: 144
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03-09-2007 08:20
Is it possible to detect parcel boundaries where neighboring parcels have the same owner?
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MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
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03-09-2007 12:21
I would imagine it is if you had a scripted object on each parcel communicating with one another. Not sure what you are asking though. Are you looking for some LSL function or a way to do this programatically?
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Armandi Goodliffe
Fantasy Mechanic
Join date: 2 Jan 2006
Posts: 144
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03-09-2007 13:57
Yea, I'm looking for a way to detect parcels so I can then automatically send a scripted object to it. . .already having the scripted object there defeats the objective (I want to set out one scripted object, then have it work even if the parcels get reconfigured)
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Ed Gobo
ed44's alt
Join date: 20 Jun 2006
Posts: 220
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03-09-2007 17:59
I do it with the parcel prim count, hopefully they are different between your parcels. vector newv = llGetPos () + ????; llGetParcelPrimCount (newv, PARCEL_COUNT_TOTAL, FALSE);
You could also set the media to a unique value and see where that changes. Parcel boundaries only change on multiples of 4 in the integered we (x) and sn (y) directions.
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Armandi Goodliffe
Fantasy Mechanic
Join date: 2 Jan 2006
Posts: 144
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03-09-2007 18:23
Thanks Ed, I'll give that a try!
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