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do some permission fail when changing land??

TheLoneWolf Arkin
Registered User
Join date: 26 Jan 2007
Posts: 29
04-09-2007 10:54
hi,

after long work i got my script running. it uses llBreakLink and llCreateLink
and it works :p yeah finaly :p lol

but when i pick it up and go to another land and put it out again. it doesnt work no more.
everything works except the break and create link. does it fails silently when not on your own land? or does it has to do with group settings?

the land i take it on has all options on for all residents. but still it wil not work like on my own land where it works with no problem :(

what can be the cause of this???
(i also tried to reset all scripts and nothing :()

tnx
Thraxis Epsilon
Registered User
Join date: 31 Aug 2005
Posts: 211
04-09-2007 12:38
If you pick an object up an re-rez it into the world, you must request all permissions again.
TheLoneWolf Arkin
Registered User
Join date: 26 Jan 2007
Posts: 29
04-09-2007 12:40
i did :( no luck :(

tnx for the response
Twisted Pharaoh
if ("hello") {"hey hey";}
Join date: 24 Mar 2007
Posts: 315
04-09-2007 12:42
I've had such strange thing happen too, script stops working and reset doesn't fix it. My workaround is to copy the script source, delete the script, create a new one then paste the source into it and finally compile it.
TheLoneWolf Arkin
Registered User
Join date: 26 Jan 2007
Posts: 29
04-09-2007 12:58
tnx that helped. strange but it worked :p lol

well just say it's natural in our sl as it cant be like our rl :p lol
well rl is as messed up as sl :p lol

tnx again.