Tommy Oz
Registered User
Join date: 13 Jan 2005
Posts: 56
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01-28-2005 13:30
Is there a way for one object to 'Take' another object into it's Inventory in a manner similar to an Agent taking an object into it's Inventory? This would be the flip side of llRemoveInventory, ... llAddInventory, so some such, which doesn't exist.
Thanks
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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01-28-2005 13:58
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Tommy Oz
Registered User
Join date: 13 Jan 2005
Posts: 56
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01-28-2005 14:19
I saw the llGiveInventory function, and interpreted it to move an object from an existing inventory to another objects, or agents, inventory. I need to move an existing rezed object into a nearby object's inventory. The script should be on the object harvesting the oher object, if possible .
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Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
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01-29-2005 05:57
Unfortunately, no.
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</sarcasm>
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Timeless Prototype
Humble
Join date: 14 Aug 2004
Posts: 216
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01-29-2005 09:22
From: Tommy Oz Is there a way for one object to 'Take' another object into it's Inventory in a manner similar to an Agent taking an object into it's Inventory? This would be the flip side of llRemoveInventory, ... llAddInventory, so some such, which doesn't exist.
Thanks I personally have a project that requires this functionality.
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