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Ilayda Reina
Registered User
Join date: 21 Nov 2007
Posts: 31
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10-16-2008 18:26
Well, the particle script was working well, than I added on/off toggle, it also worked well, but it was not possible to reach to the particle source, so I decided to put on/off toggle script in another prim within the same object but I couldn't manage to get it working. Here are the codes Particle Script (I only put the section after particle params) From: someone default { link_message(integer sender_num, integer num_detected, string str, key id) { if (str == "ON" { updateParticles(); } else { llParticleSystem([]); } } On/off script From: someone default { state_entry() { llMessageLinked(LINK_THIS, 0, "OFF", NULL_KEY); } touch_start(integer num_detected) { state on; } } state on { state_entry() { llMessageLinked(LINK_THIS, 0, "ON", NULL_KEY); } touch_start(integer num_detected) { state default; } }
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Faust Vollmar
llSetAgentSanity(FALSE);
Join date: 3 Feb 2007
Posts: 87
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10-16-2008 19:04
The "LINK_THIS" in the llMessageLinked calls in script 2 means that the message is only being sent to the Prim that contains the Script. LINK_SET, LINK_ALL_OTHERS or a specific link number would fix that.
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Ilayda Reina
Registered User
Join date: 21 Nov 2007
Posts: 31
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10-16-2008 19:20
Aww, it worked, thanks a lot 
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