Hi all...
Rotations and all that are bending my skull in uncomfortable ways.
I have a gun that I want to rez a "spent" casing... kicking it out to the side.
Now, it does that fine... IF I happen to be facing the right direction. If I spin around... then the casing rezzes in unusual places... and the shell casing ejects out the wrong direction.
Some of the issue may be that I am not sure where the position and rotation information is coming from for a worn attachment... the avatar, or the gun?
Grrrr...
This must be code that has been written hundreds of times... anyone have a code segment to share regarging this issue?
Thanks, - Ryder-