There are several doors in the walls.
So far all fine.
The Problems i discovered are:
Rotating the whole set more than 45° z -> SL prevents me from linking because "peaces are to far away"
Further i have a door realized with
CODE
for(i = 0; i < pitch + .5; i++)
{
llSetPrimitiveParams([PRIM_TYPE, 0, 0, <0.000000, 1.000000, 0.000000>,
0.949000, <0.000000, 0.000000, 0.000000>, <(float)i/pitch, 1.000000, 0.000000>,
<0.000000, 0.000000, 0.000000>]);
}
This works fine if the global rotation of the rootprim is 0 or 90 or 180 or 270 or 360°
But if the rotation is anything else the linkset is breaking into peaces when the door opens.
Another door using
llSetPos(llGetLocalPos() + <1 0, 0>
;is also working fine while the rotation is 0 or 90 or 180 or 270 or 360°.
In any other case it blocks.
Any suggestions?