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Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
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06-02-2007 10:25
Does the setting of permissions llRequestPermissions(key agent, integer perm) survive a take into inventory of the granted object (linked prims)?
Specifically is a PERMISSION_CHANGE_LINKS granted condition, a property of the object in question, saveable.
In starting up a game board the initial setup of pieces can be assisted by rezzing a number of linked prims then issuing a command to the root to llBreakAllLinks. Will the initial permission granted survive the Take to inventory before the llBreakAllLinks command is issued?
I am hitting a speed problem rezzing 121 prims individually which this could solve.
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Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
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06-15-2007 11:26
Just to re-iterate do the permissions go with the object to the inventory?
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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06-15-2007 13:01
I have a collar that asks for this permission upon resetting the scripts. As it never asks after that, and reconfigures it's prims on command, I would have to say that the Link Permission is saved with the object.
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Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
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06-15-2007 13:50
PERMISSION_DEBIT survives being picked up I know for sure, so I would think that the other should as well.
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Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
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06-16-2007 02:56
From: Darien Caldwell I have a collar that asks for this permission upon resetting the scripts. As it never asks after that, and reconfigures it's prims on command, I would have to say that the Link Permission is saved with the object. Having taken the collar into inventory does it ask again when rezzed anew?
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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06-18-2007 13:20
From: Gregory McLeod Having taken the collar into inventory does it ask again when rezzed anew? No, it only asks again if the script is reset.
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