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Permissions to change links

Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
06-02-2007 10:25
Does the setting of permissions llRequestPermissions(key agent, integer perm) survive a take into inventory of the granted object (linked prims)?

Specifically is a PERMISSION_CHANGE_LINKS granted condition, a property of the object in question, saveable.

In starting up a game board the initial setup of pieces can be assisted by rezzing a number of linked prims then issuing a command to the root to llBreakAllLinks. Will the initial permission granted survive the Take to inventory before the llBreakAllLinks command is issued?

I am hitting a speed problem rezzing 121 prims individually which this could solve.
Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
06-15-2007 11:26
Just to re-iterate do the permissions go with the object to the inventory?
Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
06-15-2007 13:01
I have a collar that asks for this permission upon resetting the scripts. As it never asks after that, and reconfigures it's prims on command, I would have to say that the Link Permission is saved with the object.
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Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
06-15-2007 13:50
PERMISSION_DEBIT survives being picked up I know for sure, so I would think that the other should as well.
Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
06-16-2007 02:56
From: Darien Caldwell
I have a collar that asks for this permission upon resetting the scripts. As it never asks after that, and reconfigures it's prims on command, I would have to say that the Link Permission is saved with the object.
Having taken the collar into inventory does it ask again when rezzed anew?
Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
06-18-2007 13:20
From: Gregory McLeod
Having taken the collar into inventory does it ask again when rezzed anew?


No, it only asks again if the script is reset.
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