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Azul Wilder
Registered User
Join date: 29 Jan 2007
Posts: 87
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02-24-2007 05:13
Hi! I have a prim with a script inside, at the beginning this script included a llSetText tag to show a text floating over the prim, later I decided to remove it, but the text is still there (I saved the script). I don't know why.
I have log off and on, but it is still there.
Does someone know what I'm doing wrong?
Thanks a lot.
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Ged Larsen
thwarted by quaternions
Join date: 4 Dec 2006
Posts: 294
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02-24-2007 05:18
From: Azul Wilder Hi! I have a prim with a script inside, at the beginning this script included a llSetText tag to show a text floating over the prim, later I decided to remove it, but the text is still there (I saved the script). I don't know why. I have log off and on, but it is still there. Does someone know what I'm doing wrong? Thanks a lot. Like a shape parameters and color, some properties are "kept" by a prim, after being set, even after logouts / going to inventory / re-rezzing. These include llSetText and particles (like bling that you don't...). To make the text go away, drop a script in it that sets the llSetText to ""
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- LoopRez, flexi prim skirt generating tool - LinkRez, a necklace chain generator
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Azul Wilder
Registered User
Join date: 29 Jan 2007
Posts: 87
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02-24-2007 05:22
ok thanks, I'll try right away
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Learjeff Innis
musician & coder
Join date: 27 Nov 2006
Posts: 817
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02-24-2007 07:18
Better yet, make yourself a trivial script that sets the text and then deletes itself. Veryhandy little tool. No need to leave a script in an object once it's done its job, it just uses up server resources unnecessarily and adds a tiny bit to lag.
IIRC, use llDeleteInventory(llGetScriptName()), or something like that.
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Azul Wilder
Registered User
Join date: 29 Jan 2007
Posts: 87
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02-25-2007 01:36
Well, this is not the case since that script is doing something else. But good to know about that.
Thanks.
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First goes before AW Devices
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