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Rezzing linked items on command? |
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Ilianexsi Sojourner
Chick with Horns
![]() Join date: 11 Jul 2004
Posts: 1,707
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03-05-2005 22:02
I don't know if this is possible, but I thought I'd ask... I have a multi-floor home, and I'm looking for a way to occasionally close off the top floor when I want some privacy. What I'd like to be able to do, ideally, is to create a door over the stairwell, a door over the balcony entrance, and a set of opaque curtains over the windows, link them, and then drop them into or link them with a scripted object, so that when I wanted the doors, I could give a command (or touch the object) and the linked doors, etc. would rez in their proper places. This way I wouldn't have to hassle with adding multiple doors with locking scripts. And of course it would be best if it would only respond to my command... can this be done? Thanks a lot!
_____________________
Everything's impossible,'till it ain't. --Ben Hawkins, Carnivale
Help build a Utopian Playland-- www.doctorsteel.com. Music, robots, fun times! |
Brian Mifflin
Scripting Addict
Join date: 15 Dec 2004
Posts: 182
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03-05-2005 22:41
How about just making the doors transparent and phantom when not needed? Might be a lot easier!
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Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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03-06-2005 00:53
Much easier to use:
http://secondlife.com/badgeo/wakka.php?wakka=llSetLinkAlpha http://secondlife.com/badgeo/wakka.php?wakka=llSetStatus (Phantom) _____________________
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Jillian Callahan
Rotary-winged Neko Girl
![]() Join date: 24 Jun 2004
Posts: 3,766
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03-06-2005 01:49
If having them linked is important, it may be easier still to have them scale and slide out of the way when not using them. llSetScale and llSetPos
To answer the original question, it *is* possible to have an object rez, then link to another oject. However, it's swatting flies with Cadillacs for your purposes. _____________________
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Ilianexsi Sojourner
Chick with Horns
![]() Join date: 11 Jul 2004
Posts: 1,707
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03-06-2005 18:24
Thanks for the tips.
![]() ![]() _____________________
Everything's impossible,'till it ain't. --Ben Hawkins, Carnivale
Help build a Utopian Playland-- www.doctorsteel.com. Music, robots, fun times! |