Ok so i got a pet script
vector offset =<-1,0,1>;
startup()
{
vector pos = llGetPos();
llSetStatus(STATUS_ROTATE_Z,TRUE);
llSetStatus(STATUS_PHYSICS, TRUE);
key id = llGetOwner();
llSensorRemove();
llSensorRepeat("",llGetOwner(),AGENT,200,2*PI,.5);
}
default
{
state_entry()
{
startup();
}
on_rez(integer start_param)
{
startup();
}
sensor(integer total_number)
{
vector pos = llDetectedPos(0);
llMoveToTarget(pos+offset*llDetectedRot(0),.3);
llLookAt(pos, .1 , 1);
}
}
But when ever i try and go into a place where your not allowed to build it comes up with a message saying i can move there.
What can i do to solve this problem. i have added that script to a pixar eve that i build as a pet. is there anything i can to so that the pet can move around in the no build maps?