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Vendor with Holo feature

WickedTribe Woodget
Registered User
Join date: 12 Apr 2007
Posts: 15
06-03-2007 19:10
I am making a vendor object that sells multiple products. It also shows a small version of the product (eg furniture) above the vendor and rotates it slowly.

I do this by first making a scaled down model & non-script version of the object for sale and then rezzing the model via script triggering above the vendor using llRezAtRoot()

1. Is there a simple method of creating scaled down models of objects?

2. Its all very well to rez the model, but when the user selects another product, how to I unrez the first object?
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
06-03-2007 19:25
1 the eziest way is to do is with the biuld tools (hold down shift and drag the white boxes down)

2 the multi author multi vendor simply has a script inside the demo object listening for a command, once that command is said it just llDies
WickedTribe Woodget
Registered User
Join date: 12 Apr 2007
Posts: 15
06-03-2007 19:34
1. Yea, thats what I am doing at the moment- but its a manual process. I would like that the vendor automatically creates the model...?

2. ok, so a channel llSay and llListen to trigger llDie will work. will use that, thanks
Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
06-03-2007 20:24
From: WickedTribe Woodget
1. Yea, thats what I am doing at the moment- but its a manual process. I would like that the vendor automatically creates the model...?

2. ok, so a channel llSay and llListen to trigger llDie will work. will use that, thanks




there was an excellent vendor in the script library here on the forums that does all your looknig to do that might be worth your while to check out.

[edit]
/54/36/13457/1.html

that's the script I was reffering to. it's a bit more robust as it allows for multiple authors to sell from a single vendor, and is configurable with a note-card.
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The function is working perfectly fine. It's just not working the way you wanted it to work.