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warboss Smashcan
Registered User
Join date: 10 Oct 2006
Posts: 5
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04-04-2007 10:27
hi, ive been searching everywhere for a script that would let me change an object from one texture to another on command. for example, if i said a certian word it would become a certain texture the object holds, whilst when i say another the object would change to that texture, much like colour changer on command scripts
any help appreciated warboss
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
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04-04-2007 11:36
What you're lookin' for is a 'picture viewer' or 'picture frame' script, and there are TONS of these available in-world and throughout SLEx and SLB. If you are looking to build your own, it's a relatively simple process: 1--Have the script count the number of textures in inventory (llGetInventoryNumber(INVENTORY_TEXTURE)  2--Add a listen to the script 3--On command, have a counter shift one way or the other 4--If counter <0, restart at top of counter, if counter >  Inventorynumber - 1), restart at 0. 5--Apply the counted texture to the desired side: llSetTexture(llGetInventoryName(INVENTORY_TEXTURE, x), ALL_SIDES); Anyway...something like that is a very basic, very simple outline of how to make one. Obviously, there are a lot of things you can do to enhance functionality / usability.
_____________________
--AeonVox--Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music.
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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04-04-2007 12:30
We covered the same thing here
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warboss Smashcan
Registered User
Join date: 10 Oct 2006
Posts: 5
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04-04-2007 14:28
thx guys, help well and truely appretiated, now i can get on with my building 
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