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click on the object have a dilog come up click where you want to go and warps you..

Kane Tank
Registered User
Join date: 5 Dec 2005
Posts: 117
12-19-2005 13:25
click on the object have a dilog come up click where you want to go and warps you..

So I own few places around the game I want add a box each location they can click it and get warped to another one of my locations...

Anyone able to help thanks :)
Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
12-19-2005 14:22
Something like this will be possible after this function is added:
From: someone
---Future LSL functions:---

* llTeleportAgent(key avatar, string simname, vector position, vector lookat) (?)
** Teleport an avatar at a location (requires agent permission)

Right now, it's not quite possible.

You could instead use this:
From: someone
* llMapDestination(string simname, vector position, vector lookat)
** Shows a given location on the map.
** Works in attachments, or during touch events.
** The "lookat" value is currently not in use, but will be in a later version


That will get the location on the map and then the user could TP from the map.
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Kane Tank
Registered User
Join date: 5 Dec 2005
Posts: 117
12-19-2005 16:49
From: Keiki Lemieux
Something like this will be possible after this function is added:

Right now, it's not quite possible.

You could instead use this:


That will get the location on the map and then the user could TP from the map.



ah thats not bad idea what about just having the landmark popup having the tp button on it?
Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
12-19-2005 16:55
Yep, that should work.
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Kane Tank
Registered User
Join date: 5 Dec 2005
Posts: 117
12-19-2005 16:57
From: Keiki Lemieux
Yep, that should work.

note sure how though haha thats why posted was hoping somone could post it ^^