Is there such an animal? Since being given the script digest in estate tools there's one thing that continues to bug me. All animation scripts seem to have an undetermined higher run time on a per-case basis depending on what attachments the avatars using them are wearing. High prim attachments and scripted attachments alike, and no not just animation attachments like ao's.
For instance, one gal was weariing a multi scripted weapon of the "force" type star wars themed kind, and the dance ball she was using registered a whopping 78 ms. No not .78, not 7.8... 78! She took it off on request and the time dropped back to a more comfortable range (wipes brow ).
As attachments and huds become more and more diverse and feature full, I hope so do our accompanying augmentation devices such as animators and vehicles, I can only guess what the run times on a feature filled vehicle must be when wearing a full combat attachment set.