Hello
I am trying to create an interactive poseball that should work like this:
A> When the avatar sits on it opens a dialog offering poses/animations
B> when the avatar selects an animation/pose from the menu this starts to play while he is seated.
(So far it is preety straight forward)
C> The user has the ability to INTERACT with the animation that is playing using the arrow keys or any other keys, WHILE he is sitting on the ball.
EXPLANATION: Each start pose /animation that is selected from the menu has 1-2 alternatives,(Different animations), that must be activated using the keys by the user WHILE sitting on the ball.
example: A Martial arts Pose, The avatar sits on the poseball and a menu opens having the selections: Select your pose :"KUNG FU POSE", "KAPUERA POSE","AIKIDO POSE"
He/She selects AIKIDO POSE, thus the avatar assumes an aikido pose/animation.
Then when he uses the arrow buttons, the avatar kicks,punches,blocks etc.
When the avatar stands up all stops.
If the user touches again the ball the same menu appears etc etc.
that when the user presses FWD key, avatar punches, when pushes the BCK key kicks. - WHILE sitting on the poseball
I have some scripts, the menu selection, the key control, but I cannot accomplish this functionality as is described yet.
could you please offer me some help /tips?
They told me this can also be achieved with HUD attachment buttons..
Thanks a lot

