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Flushing Cache

Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
01-10-2005 12:28
I'm working on a project that plays soundclips, and I need to preload them in a way that offers the most seamles tune, but doesn't last eons to start up sound.
The problem is every approach I take, I've already got the sounds cached afterwards, so my particular observation is of no use.

How can I flush this cache *without* having to restart SL?

:confused:
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The difference between you and me = me - you.
The difference between me and you = you - me.

add them up and we have

2The 2difference 2between 2me 2and 2you = 0

2(The difference between me and you) = 0

The difference between me and you = 0/2

The difference between me and you = 0

I never thought we were so similar :eek:
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
01-10-2005 12:54
You can't.
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</sarcasm>