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Over Sleeper
I Dream in LSL
Join date: 12 Jan 2006
Posts: 141
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04-02-2006 17:52
Does anyone have a really simple menu script I could build off of? I see there's one on WIKI but I was wondering if there's something much simpler. LOL
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Over Sleeper
I Dream in LSL
Join date: 12 Jan 2006
Posts: 141
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04-03-2006 12:26
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Adman Drake
Registered User
Join date: 9 Feb 2006
Posts: 96
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04-03-2006 13:21
From: Over Sleeper Does anyone have a really simple menu script I could build off of? I see there's one on WIKI but I was wondering if there's something much simpler. LOL Menu script? Like what, exactly...? I think there's one on the wiki... 
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Over Sleeper
I Dream in LSL
Join date: 12 Jan 2006
Posts: 141
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04-03-2006 16:15
Is that the only one there is floating around? The one on th WIKI? If so, I guessI can use it,but I was lloking for somethind less complicated. LOL
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Compulsion Overdrive
lazy ass
Join date: 10 Jul 2005
Posts: 83
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04-04-2006 04:34
a simple menu list buttons = ["num 1","num 2","num 3"]; //add more as needed default { state_entry() { llListen(100, "", NULL_KEY, "" ); } touch_start(integer total_number) { //if (llGetOwner() == llDetectedKey(0)) //un-comment for owner only menu llDialog(llDetectedKey(0),"menu",buttons,100); } listen( integer channel, string name, key id, string message ) { //change the strings to whatever the buttons are labeled as if (message == "num 1"){ //do stuff }else if (message == "num 2"){ //do stuff }else if (message == "num 3"){ //do stuff } } }
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