Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
|
07-27-2005 13:00
is there an existing script that triggers sound when an prim is stepped on by an av. If so can you post it please Cat
|
Rayve Mendicant
Scripts for L$5 billion
Join date: 12 Mar 2005
Posts: 90
|
07-27-2005 14:09
use llVolumeDetect on the floor, search posts for more information 
_____________________
_______________________ Rayve Mendicant Second Evolution "Darwin ain't got nothin' on this"
|
Catherine Cotton
Tis Elfin
Join date: 2 Apr 2003
Posts: 3,001
|
07-29-2005 03:25
thanks much Rayve  that helps. Cat
|
Bosozoku Kato
insurrectionist midget
Join date: 16 Jun 2003
Posts: 452
|
07-29-2005 06:06
Just use a collision event. VolumnDetect will make your floor phantom, sure it'll cause a collision_start to fire, but avs will be standing in the floor, not on the floor.
|