|
Dire Graves
Registered User
Join date: 3 Sep 2007
Posts: 51
|
09-22-2007 12:01
I can't get the old wiki to load and the new one is too vague for me to understand. I've never taken a trig class but I'm trying to fake it I have a script that rezzes a bunch of objects in a circle and I want each rezzed object to face the center of the circle. I know all the angles that I used to rez the objects so I should be able to convert that angle into a valid rotation vector but I'm not sure how do do this. Can someone please give me an example?
|
|
Simil Miles
Creator
Join date: 1 Mar 2007
Posts: 300
|
09-22-2007 12:21
_____________________
UnConWTech @ Flo (144, 84, 224) http://unconwtech.free.fr
SL books http://astore.amazon.com/secondlife-sl-20/
Need a beta tester for quality assurance ? Need a translator for English, French, Spanish ?
|
|
Dire Graves
Registered User
Join date: 3 Sep 2007
Posts: 51
|
09-22-2007 15:01
Thanks! I was able to figure it out using this copy of the wiki.
|