Davan Camus
Registered User
Join date: 13 Sep 2005
Posts: 67
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09-23-2005 17:35
This is so dumb... llMoveToTarget is great for moving physical objects around. How do I point them in the direction I want? It was kinda fun to lock rotX and rotY and let the Z axis flail around as my vehicle bumped into things, but I'm weary of that now, and want to just point forward.  Thanks! -------------------- p.s. if anyone has a few in-world minutes, would appreciate your trying out my "ride" such as it is: http://www.omino.com/~poly/sl_shuttle/ thanks thanks.
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Visit Cubes at Alice 100,18. -------------------------------------------------- Davan Camus, born: 2005 September 8 Out-world location: Santa Cruz, CA UI Proposal: http://davancamus.hexaflexagon.com/blog/?p=39
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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09-23-2005 17:38
llRotTarget() llRotLookAt() llLookAt() EDIT: Note to self, link all the library calls next time.
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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09-23-2005 17:49
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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09-23-2005 23:03
If you are interested in going further with vehicles, see this: http://secondlife.com/badgeo/wakka.php?wakka=vehicles
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