I have a project with several pose balls that I need to be able to move with a script (and have the Sitting avatar moved and rotated with the Balls).
I am useing llSetPos and llSetLocalRot to set the position and Rotation of the Pose Balls.
I would expect the Avatar to move with the Pose Ball after the movement commands are issued, however it stays in it's starting seated position. If I stand up and then sit back down the avatar sit's in the modified Sit Position.
I would expect thatthe avatar would move with the pose ball in a linked set just like it would if I grabed and moved an unlinked object that the avatar was sitting on.
Is this a known issue, or is there a silly trick I am missing?
Thank you
Lor