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Script Question regarding owner?

StickyKind Vanmoer
Registered User
Join date: 27 Nov 2006
Posts: 87
02-21-2008 07:46
I have a product that interacts with the script.
It is made to activate and work for the owner only.
I would like to set up a display that anyone could touch and get a menu for.
In the script it mentions "owner" a few times. What do I need to substitute that for on a generlized basis.

A good example would be something that you wear and is scripted. I plan on putting the product on a manequin so anyone could touch and receive the menu drop down.

Any quick tips would be appreciated.
Ravenhurst Xeno
Consiracy with no purpose
Join date: 20 Jan 2007
Posts: 147
02-21-2008 09:03
From: StickyKind Vanmoer
I have a product that interacts with the script.
It is made to activate and work for the owner only.
I would like to set up a display that anyone could touch and get a menu for.
In the script it mentions "owner" a few times. What do I need to substitute that for on a generlized basis.

A good example would be something that you wear and is scripted. I plan on putting the product on a manequin so anyone could touch and receive the menu drop down.

Any quick tips would be appreciated.


If i am understanding this correctly, you have a scripted item that is touch activated but only for the object's owner. You would like it to be usable by anyone, not just the owner? If you have modify permissions on the script(s), there will probably be a line similar to:
if( llDetectedKey( 0 ) == llGetOwner() ) { ... stuff .. }
in the touch_start event. Removing that conditional will let whomever touches it to activate it. Without seeing the code, it is hard to be more specific than that.
If you don't have modify permissions for the script in question, there isn't much you can do short of recreating the script yourself.
StickyKind Vanmoer
Registered User
Join date: 27 Nov 2006
Posts: 87
Thats what I needed. Thank You!
02-21-2008 12:17
Thanks