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Ryan Radio
WARHEAD
Join date: 2 May 2006
Posts: 19
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03-04-2007 11:09
Would anyone be willing to help me out with a simple LOOPSOUND script. I have tried to edit a jetpack script with this function it it, but I have not been able to isolate the loopsound feature and get rid of the particles. I am sure there is a simple script out there somewhere. Thanks for your consideration. Ryan
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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03-04-2007 12:37
From: Ryan Radio Would anyone be willing to help me out with a simple LOOPSOUND script. I have tried to edit a jetpack script with this function it it, but I have not been able to isolate the loopsound feature and get rid of the particles. I am sure there is a simple script out there somewhere. Thanks for your consideration. Ryan llLoopSound(string sound, float volume)
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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03-06-2007 13:58
default { state_entry() { llLoopSound(llGetInventoryName(INVENTORY_SOUND, 0), 1); } }
Put the sound you want to play in the prim with this script, it will play it over and over again.
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 VRchitecture Model Homes at http://slurl.com/secondlife/Shona/60/220/30 http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=2240 http://shop.onrez.com/Archtx_Edo
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Dimentox Travanti
DCS Coder
Join date: 10 Sep 2006
Posts: 228
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03-06-2007 14:25
Vol is 0.0 to 1.0 (1.0 being loudest.)
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LSL Scripting Database - http://lsl.dimentox.com
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