Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

llAttachToAvatar and ownership

Kayaker Magic
low carbonated footprint
Join date: 11 Sep 2008
Posts: 109
05-01-2009 17:12
If I have an object try to attach to an avatar, it won’t work unless that avatar is the owner. Even if the avatar is the owner, this adds another unnecessary copy of the object to the avatar’s inventory every time. I thought I saw a note somewhere about how this could be prevented by setting the temporary bit in the object, but can’t get it to work.
I can give an object to an avatar, but it lands in their inventory not in-world. There is no way that I can see to change the ownership of an object so it can attach itself. (That does sound like a security issue). Here’s what I’m trying to do:
I have a dock that rezes sailboats. I want someone to be able to walk up, get in the boat and go. A few seconds later another one appears for the next avatar. The problem is that for various nefarious reasons, most of the sailboat is an attachment. It messes up the smooth operation of the system to make people acquire the attachment in a separate step. I’ve seen giant spaceships that are built partially as attachments, has anyone else found a way to deal with this? Is there something I’m missing?
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
05-01-2009 17:19
Yeah, it's not easy. One way is to set the rezzed object for sale for L$0, then it can attach itself (after asking permission :p ) to its new owner.
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
05-01-2009 17:52
From: Viktoria Dovgal
Yeah, it's not easy. One way is to set the rezzed object for sale for L$0, then it can attach itself (after asking permission :p ) to its new owner.


needs to be set as for sale of the original, so make sure you're re-rezzing a new copy. what kind of boat is it that it goes over the limit of prims for it to be physical?
_____________________
Dark Heart Emporium

http://www.xstreetsl.com/modules.php?name=Marketplace&MerchantID=133020

want more layers for tattoos, specifically for the head? vote here
http://jira.secondlife.com/browse/VWR-1449?

llDetectedCollision* Functions similar to touch
http://jira.secondlife.com/browse/SVC-3369
Kayaker Magic
low carbonated footprint
Join date: 11 Sep 2008
Posts: 109
05-01-2009 22:33
From: Ruthven Willenov
what kind of boat is it that it goes over the limit of prims for it to be physical?

No, number of prims is not the nefarious reason that most of the boat is an attachment.