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llMessageLinked

MariaBeatriz Beck
Registered User
Join date: 2 Aug 2007
Posts: 10
12-29-2007 19:19
On the example below, 1PRIM, how I can manage to both scripts to talk, i.e.

A --> B --> A

A script:

default
{
touch_start(integer total_number)
{
llMessageLinked(LINK_THIS, 0, "Touched.", NULL_KEY);
}
}


B script:

default
{
link_message(integer sender_num, integer num, string str, key id)
{
llSay(0,str);
}
}
Boss Spectre
Registered User
Join date: 5 Sep 2005
Posts: 229
12-29-2007 20:23
A script:

default
{
touch_start(integer total_number)
{
llMessageLinked(LINK_THIS, 0, "Touched.", NULL_KEY);
}

link_message(integer sender_num, integer num, string str, key id)
{
if (num == 1)
llSay(0, str);
}
}


B script:

default
{
link_message(integer sender_num, integer num, string str, key id)
{
if (num == 0)
llLinkMessage(LINK_THIS, 1, str, id);
}
}