Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Sculpt map change unsits avatar ?

Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
12-05-2007 04:01
I'm trying to perfect prim animation by adding sculpt map changes as well as rotation and position changes... and it seems that when a script changes the sculpt map of a child prim in a vehicle, the avatar sitting is ejected.

This is a major annoyance, can anyone confirm it ?
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
Django Yifu
Beat Island Gaffer
Join date: 7 May 2007
Posts: 189
12-05-2007 04:07
Yes! Confirm! Most annoying :(
_____________________
Tread softly upon the Earth for you walk on my face.
Squirrel Wood
Nuteater. Beware!
Join date: 14 Jun 2006
Posts: 471
12-05-2007 04:34
Changes to prim properties tend to unsit the avatar.

changing the sculpt map is such a change.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
12-05-2007 06:59
possible workaround would be unlink/relink the offending prim... I think there are some combo attachment vehicles around that place the changing prim in the attachment portion
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
12-05-2007 08:16
Well, then a lot of my work of past couple days is useless. Just great. It still works well as an attachment anyway.
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
12-05-2007 09:38
From: Jesrad Seraph
Well, then a lot of my work of past couple days is useless. Just great. It still works well as an attachment anyway.

not useless, since you can attach part, and sit on the rest... had someone ask me about a concept before that I'll share...

base vehicle rezzes the attachment part when it is rezzed
when av sits on vehicle, the attachment part requests attach permission, and attaches
when av gets up, attachment part detaches and dies, and vehicle rezzes new attachment part
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
12-05-2007 11:42
From: Void Singer
possible workaround would be unlink/relink the offending prim...
...Which can't be done while an av is sitting on the linkset.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
12-05-2007 12:29
From: Deanna Trollop
...Which can't be done while an av is sitting on the linkset.

good to know, never tried... just for curiousities sake why is a sculptie being changed? perhaps there's another way around....
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
12-05-2007 12:49
Shameless plug for http://jira.secondlife.com/browse/SVC-389 .
DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
12-05-2007 16:13
I thought this was fixed over in Havok 4? I haven't been there since Windlight came around, so maybe I'm wrong... or maybe it was one of the other (unsit) issues that was fixed.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
12-05-2007 22:31
From: Qie Niangao

threw a vote at it
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
12-06-2007 12:46
Thanks, Qie, vote thrown in.
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.