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Save and Discard when llGiveInventory

Jeff Kelley
Registered User
Join date: 8 Nov 2006
Posts: 223
11-24-2006 11:12
I make a Notecard/Landmark dispenser but I want the agent always have the choice of Save or Discard to avoid unnecessary inventory filling. When i am the owner of the given object, i'm not proposed with the Save/Discard options. How can i force them in any case?
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
11-24-2006 15:10
To the best of my knowledge you can't through scripting. That level of affecting the UI is outside our control.

I don't remember atm, but you might be able to hack it by deeding the object to group. Group owned objects can't do some things that other objects can, giving inventory might be one of those things.
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Raeyan Aldrich
Registered User
Join date: 14 Oct 2006
Posts: 44
11-24-2006 17:17
alternatively you could mimic this behavior by using a menu.

prompt the person who clicks it with llDialog and use the response to determine whether to give them the landmark or not.