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sounds Turner
Registered User
Join date: 13 Sep 2005
Posts: 160
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04-09-2007 21:48
Hi,
How would you have a video play when someone enters a room?
Thanks
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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04-10-2007 00:48
From: sounds Turner Hi,
How would you have a video play when someone enters a room?
Thanks Detect when they enter, a volume detect prim llVolumeDetect would be best then start the media stream llParcelMediaCommandList
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sounds Turner
Registered User
Join date: 13 Sep 2005
Posts: 160
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Reply..
04-10-2007 03:37
Thanks for your reply Newgate,
But i dunno how to do this, is there something i can use?
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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04-10-2007 03:57
From: sounds Turner Thanks for your reply Newgate,
But i dunno how to do this, is there something i can use? You could try reading the wikki.... At it's simplist the following will work as long as all of the Media URL parameters
string Texture = "texture of media stream"; string Url = "url of stream to play";
default { state_entry() { llVolumeDetect(TRUE); llParcelMediaCommandList( [PARCEL_MEDIA_COMMAND_STOP] ); llSleep(1); llParcelMediaCommandList( [PARCEL_MEDIA_COMMAND_UNLOAD] ); llSleep(1); llParcelMediaCommandList( [PARCEL_MEDIA_COMMAND_TEXTURE, Texture] ); llSleep(1); llParcelMediaCommandList( [PARCEL_MEDIA_COMMAND_URL, url] ); }
collision_start(integer total_number) { llParcelMediaCommandList( [PARCEL_MEDIA_COMMAND_PLAY] ); } on_rez(integer num) { llResetScript(); } }
The sleeps are not strictly necesary but I have found problems if they are not included.
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