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Modding the G36 Spec Ops Gun: What have you done??

Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
07-15-2005 15:09
To be honest, I did have my own one-script multi-round machine gun, it was simple, and wasn't laggy. I might still use that for the lighter arsenal for crewmembers of the Prim Reaper, but lately I've been chopping away at th G36 Spec Ops gun that, like some things, everyone seems to have. So far I've added a better contril dialog, removed the compass, added two more ammo types, reduced the clip size to 100, take out the 'brass shell' ejection (left the Mag ejection in) and changed the voice commands for a little less lag. It doesn't bring the entire sim to a screeching halt anymore.

Also, I can't seem the find the person that made this gun in the first place so I can thank them for such a wonderful job. I won't be reselling this gun, but my crew will carry a couple variants of it. :D

What have YOU, the smarter, more bored people done with it?
Frosty Fox
Registered User
Join date: 28 Feb 2005
Posts: 18
07-15-2005 17:16
i also spent along time reparing that gun with all the teribal lag problems :))
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
07-15-2005 17:58
Yeah But all in all it's a pretty decent layout, but it appears to have been written awhile ago. I'm thinking I can just consolidate alot of the control and firing code into one or two scripts.