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Guilhermo Kyomoon
Registered User
Join date: 21 Apr 2009
Posts: 12
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04-24-2009 05:45
Hey guys, sorry to bother you again. I've been doing a teleport HUD for my island, but after i've done it all i realized i got another problem in my hands. My island does not permit guests to rez new objects and a HUD teleporter needs to rez an object so that the avatar touches it to seat. Is there a way around this problem? i thought it could be a function that preserves the creator permission over the island or something like that, idk... Pleaaase help me  . Thanks for your time.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-24-2009 08:30
yes, but you prolly won't like it. llMoveToTarget for close hops, and llMapDestination for far ones (because map dest. sometimes fails for close hops, or ones that directly above/below)
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Viktoria Dovgal
…
Join date: 29 Jul 2007
Posts: 3,593
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04-24-2009 08:35
You could build a central server object that listens for these HUDs, rezzes teleport prims on demand, and sends them to the avatar all ready to go to the destination at sit time. This would get icky if there were multiple land owners, but ought to be fine if the place is all yours.
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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04-24-2009 11:55
From: Viktoria Dovgal You could build a central server object that listens for these HUDs, rezzes teleport prims on demand, and sends them to the avatar all ready to go to the destination at sit time. This would get icky if there were multiple land owners, but ought to be fine if the place is all yours. That would be a fun project to do.
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I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-24-2009 13:07
it'd have to send the teleport pad via warpos or something similar... that might be messy.
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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04-24-2009 13:14
From: Void Singer it'd have to send the teleport pad via warpos or something similar... that might be messy. Well if he does not mind doing a rewrite at some point in the future then he could just use Posjump which is cleaner and less code to write. Supposedly, hopefully, maybe, they will have a replacement when it is deprecated. And if that happens then I personally would do a rewrite even to replace warpPos.
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I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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