|
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
|
07-12-2007 11:04
. . . you set once, for the house itself, and then it stays that way, no matter where the house is, or if it's moved?
I need this for the houses I sell, and also I also need to know how to work it!
Thanks in advance!
coco
|
|
Tiarnalalon Sismondi
Registered User
Join date: 1 Jun 2006
Posts: 402
|
07-12-2007 11:28
If the teleporters are to be in static places in the house (meaning they can't be changed from one room to another) you can just use a simple sit target teleporter that is set to something like <0,0,5> if you wanted to have them teleport up 5m and so forth. You'd then just need to unsit them right after they sit.
default { state_entry() { llSitTarget(<0,0,5>,ZERO_ROTATION); } changed(integer change) { if (change & CHANGED_LINK) { key av = llAvatarOnSitTarget(); if (av) llUnsit(av); } } }
|
|
Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
|
07-12-2007 18:53
|
|
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
|
07-13-2007 22:17
Thanks, guys!
coco
|
|
Jayden Robbiani
Registered User
Join date: 18 Mar 2007
Posts: 2
|
09-03-2007 20:08
I dont wanna sound stupid even though this is heading towards borderline down syndrome, i checked the site given above and i honestly dont know how to edit it, i have had no prior experience with scripting is there anyone here who can help me edit it? feel free to message me on SL, thank you
|