Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Jet bike questions

Merana Levy
Ooo.. shiny!
Join date: 10 Aug 2004
Posts: 6
09-09-2004 18:35
Okay, I'm new to vehicles but I've got a concept and I'm wondering how you folks think I should approach it?

The concept is for a flying motorcycle.. very Sci-Fi ish.. a bit like a speederbike from Star Wars, crossed with a jet fighter..

Should I build it as a car, or a blimp? I'd like it to bank when it turns, like a motorcycle would, but I want to keep it able to move up and down.

I know this is a little much for my first vehicle design and script, but we learn best by immersion, right? :eek:

Any words of wisdom or suggestions would be appreciated.. I just figured that rather than stumble around in the dark, I'd pick the brains of people far more knowledgable than myself. Namely you folks.

-Merana
Insert generic signature here
Cross Lament
Loose-brained Vixen
Join date: 20 Mar 2004
Posts: 1,115
09-09-2004 20:46
I usually choose VEHICLE_TYPE_CAR, then remove all the flags with llRemoveVehicleFlags( -1 ). That way there aren't any vehicle-specific settings that are hidden from me to screw me up. Then I get to manually set all of my vehicle flags. :)

Mind, I'm no vehicle programmer... I just dabble. ^^
_____________________
- Making everyone's day just a little more surreal -

Teeple Linden: "OK, where did the tentacled thing go while I was playing with my face?"
Merana Levy
Ooo.. shiny!
Join date: 10 Aug 2004
Posts: 6
Mmmmkay..
09-12-2004 08:04
Seemed to work.. for about five minutes.. now it's dead.
I hop on, it poses me right, but dosent grab controls. Funny thing is, I didn't touch that part of the code. Any script guru want to take a look at what I did and tell me how I broke things?

about the only thing I -did- do was cannablize a bit of sit code from another script that deals with permissons, because I cant stand the constant bitching from scripts about animation permission. If people want, I'll post both scripts here.
Sulendro Street
Registered User
Join date: 6 Aug 2004
Posts: 10
09-14-2004 10:32
I'd love to see what you have. I am plotting such a vehicle myself.
Merana Levy
Ooo.. shiny!
Join date: 10 Aug 2004
Posts: 6
doh!
09-14-2004 10:37
Found out what was causing the conflict..

Sure enough there was confliction between the permission script and the vehicle script.

I took the permission script out and everything turned back on.. for the time being I'll just live with the error message whenever I get off the bike.. that's a minor thing.

Drop me an IM Sulendro and I'll show you what I've done.. it's all modifications of the publically avalible motorcycle script.