I have 2 objects.
One sends an llSay(-1445,"go"
;The other one has in the state entry: llListen, ("", NULL_KEY, ""
; which listens for the word "go" on channel -1445Obviously works, but dont want it to affect surrounding prims. (distributed item)
So i change the NULL_KEY to llGetOwner() and it will only answer to me from either a hud menu of if i type in chat. Thats a given.
Is there a workaround this, I figured I might use an llSensor in there somewhere as llWhisper is a minimum of 10m range. Couldnt get it to work...
the prims are contained in a surounding area of around 3m. I would like the llSay(-1445,"go"
; to remain in that radius...make sense?