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Programmable displays?

Synergy Belvedere
Prim Reaper
Join date: 7 Jul 2004
Posts: 253
02-22-2005 12:25
I've seen on Kermitt Quirk's (and many otherss) tringo game board, he has prims that can change displayed letters or numbers on their faces at any given time (e.g. what avitar is currently in the lead, etc).

How is this done? :confused:
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
02-22-2005 12:27
xytext
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
Synergy Belvedere
Prim Reaper
Join date: 7 Jul 2004
Posts: 253
02-22-2005 15:18
Nice Strife! Tysm!
Jack Lambert
Registered User
Join date: 4 Jun 2004
Posts: 265
02-23-2005 10:33
Incidentally I made a board that is configurable by notecard ...

it's 18 chars wide by 3 chars tall for 54 chars total...

Easily increased though by adding a few more xytext prims (I wrote the code so that you can define the number of rows and columns and it adjusts for you)

Give me a shout in-game.