Ok, I thought I had fixed this before but I'm still stuck. My freebie temporary rezzer has a problem with prim drift and I'm not sure why.
It's curious as from what I've seen a single prim won't drift but a linked object will. The main potential cause I can think of is a loss of accuracy in storing the rezzing position but when I tested it was sensing the object at different co-ordinates to what it says it rezzed at.
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