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James Seraph
Second Life Resident
Join date: 27 Nov 2004
Posts: 27
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01-11-2007 20:55
I'm wondering if anyone has an example of a script that would create multiple levels of folders. Ideally this would be very sophisticated and could read a notecard and put X objects in X folder, and X objects in a different folder (based on some delimiter like prefix or suffix).
But the critical thing is to be able to create a folder that is not top level. That is nested. I'm trying to find a way to give several different types of object without cluttering up someone's inventory, so I want to create several folders nested in one major folder.
Any idea if this is possible.
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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01-12-2007 00:12
From: James Seraph I'm wondering if anyone has an example of a script that would create multiple levels of folders. Ideally this would be very sophisticated and could read a notecard and put X objects in X folder, and X objects in a different folder (based on some delimiter like prefix or suffix).
But the critical thing is to be able to create a folder that is not top level. That is nested. I'm trying to find a way to give several different types of object without cluttering up someone's inventory, so I want to create several folders nested in one major folder.
Any idea if this is possible. Unfortunately llGiveInventoryList will always create a top level folder.
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