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Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
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06-15-2009 12:46
I have a no-mod/no-copy/yes-transfer Object A which I give out to a customer. With Object A in a customer's possession, I need to create an *infinite* number of Object B with permissions no-mod/no-copy/yes-transfer.
Is this even possible? If I make Object B no-copy and put it inside Object A, the customer will not be able to rez more than one copy of Object B.
Essentially what I'm trying to do is enable Object A to write data to Object B (or multiple Object B's with different data), but once the data is written to Object B it becomes no-copy.
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My SLExchange shopTypos are forgiven; desecrating the english language with reckless abandon and necrophilic acts is not. The function is working perfectly fine. It's just not working the way you wanted it to work.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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06-15-2009 12:52
The only way I could see doing anything like this would be to have a server that you own that accepts requests from your immediate customer, then uses llGiveInventory to deliver the product to the end-user directly.
There's really no way to customize the product as an intermediate step.
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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06-15-2009 13:53
You'll have to make Object B copyable. However, you can put some kind of inventory item into it which is no-copy so that it can't be taken and re-copied after it is rezzed. Unless that inventory item is removed from it, in which case it can be copied without that inventory item. Object B could also be copied from Object A's inventory before it is rezzed. Sorry, but the SL permissions system is set up for supposed fair trade and doesn't allow for the generic case that may not include trade at all.
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