this is the script here...
(code)
list ANIMS = [];
list ANIMS2 = [];
key chave;
integer i;
default
{
state_entry() {
llSitTarget(<-0.15,0,-0.38>, ZERO_ROTATION);
llListen(777, "", NULL_KEY, ""
;if (llGetInventoryNumber(INVENTORY_ANIMATION) <= 12)
{
for (i = 0; i < llGetInventoryNumber(INVENTORY_ANIMATION); i++)
ANIMS += [llGetInventoryName(INVENTORY_ANIMATION, i)];
}
else
{
for (i = 0; i < 11; i++)
ANIMS += [llGetInventoryName(INVENTORY_ANIMATION, i)];
for (i = 11; i < llGetInventoryNumber(INVENTORY_ANIMATION); i++)
ANIMS2 += [llGetInventoryName(INVENTORY_ANIMATION, i)];
ANIMS += "more...";
ANIMS2 += "...back";
}
}
touch_start(integer total_number)
{
chave = llDetectedKey(0);
if ((chave == llGetPermissionsKey())
&& (llGetPermissions() & PERMISSION_TRIGGER_ANIMATION))
llDialog(chave, "Select the animation you want to play: ", ANIMS, 777);
else
llRequestPermissions(llDetectedKey(0), PERMISSION_TRIGGER_ANIMATION);
}
run_time_permissions(integer perm)
{
if ((chave == llGetPermissionsKey()) && (llGetPermissions() & PERMISSION_TRIGGER_ANIMATION))
llDialog(chave, "Select the animation you want to play: ", ANIMS, 777);
}
listen(integer channel, string name, key id, string message)
{
if (channel == 777)
{
if (message == "more..."

llDialog(chave, "Select the animation you want to play: ", ANIMS2, 777);
else if (message == "...back"

llDialog(chave, "Select the animation you want to play: ", ANIMS, 777);
else
{
list anims = llGetAnimationList(llGetPermissionsKey()); // get list of animations
integer len = llGetListLength(anims);
for (i = 0; i < len; ++i)
{
llStopAnimation(llList2Key(anims, i));
llSleep(0.2);
}
llStartAnimation("default_anim"
;llStartAnimation(message);
}
}
}
}
(end code)
So I wanted it just to skip the entire dialogue and really just be remotely controlled by chat calls. Just have the default_anim be triggered automatically. And I know the script is a little backward. But I am not sure what the solution is. Any advice would be great, thanks.