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Kidsin Dreadlow
Registered User
Join date: 27 Dec 2007
Posts: 11
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08-06-2008 17:41
i built a moving tank with weapons on it....i use the car cript to make it move....but all the weapon scripts ive tryed on it dont work....PLEASE HELP...if anyone knows a script i can use to make my tank weapons work.....and were i need to put it "like in what prim" i could use the help.
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Kidsin Dreadlow
Registered User
Join date: 27 Dec 2007
Posts: 11
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08-07-2008 14:44
thanks for the help people
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Bizcut Vanbrugh
Registered User
Join date: 23 Jul 2006
Posts: 99
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08-07-2008 18:25
well the easiest method i can think of is to use an attachment for your weapon scripting. but i am not sure if that would help you or not. you might give a little more on how you want the weapon to work in relation to your vehicle to help narrow it down to what it is exactly your looking for. i know i used to hate it when people posted things like what i just have but i cant think of how better to help ya without knowing more.
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
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08-07-2008 23:38
I guess my question if I were a good scripter is "what do you want the cannon to do?" Just a bang noise & flash? Actually launch a shell? Actually deal damage to AV's wearing one of 20 or so different combat systems in SL?
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Level 38 Builder [Roo Clan]
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Kidsin Dreadlow
Registered User
Join date: 27 Dec 2007
Posts: 11
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08-09-2008 00:09
From: Tegg Bode I guess my question if I were a good scripter is "what do you want the cannon to do?" Just a bang noise & flash? Actually launch a shell? Actually deal damage to AV's wearing one of 20 or so different combat systems in SL? bang flash and shell....i got the bang and the shell working...but now i need a flash every time it fires
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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08-09-2008 08:20
simple way to make the flash would be a particle script, plenty of freebie examples around. Hook it in at the same point as the bang.
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