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Teleport Bug

Sitting Lightcloud
Registered User
Join date: 13 May 2004
Posts: 109
05-27-2005 17:15
Sometimes when I use my teleport script it makes me invisible
if it's over longer distances. I'm not realy iinvisible, it seems like my camera
is in the right spot but my avie is 20 meters higher....

Does anyone know how to fix this please?

Thanks...
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
05-27-2005 20:31
Are you teleporting across a sim boundary?
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Toneless Tomba
(Insert Witty Title Here)
Join date: 13 Oct 2004
Posts: 241
05-27-2005 20:58
Teleporters relys on a hack or bug using llSitTarget() which wasn't really meant to be used for locomotion, but it does work pretty well. As for correcting this bug I'm not too sure if the Lindens will fix it because it's an exploit. I've personally noticed this invisibility problem when teleporting and colliding with another avatar in the same location. You can normally correct this fairly quickly by sitting on another object. If you remove llSleep() between the teleporting & llUnsit(), the problem lessens but then the teleports will be unstable & throw you around.
Laharl Fassbinder
Registered User
Join date: 12 Oct 2004
Posts: 68
05-28-2005 05:52
maybe its the same as the bug when you get inside the floor. try to sit and stand up and see what happens
Sitting Lightcloud
Registered User
Join date: 13 May 2004
Posts: 109
05-28-2005 06:33
No it's not across SIMs and if I sit and then stand up I become visible again.
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